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Controlling which panel is visible first in a mobile app

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    Controlling which panel is visible first in a mobile app

    Still new to this...How do I control which panel is first to display on a mobil app. I assumed it was the first panel in the "tree", but its not working that way for me. thanks.

    #2
    Re: Controlling which panel is visible first in a mobile app

    You can add some javascript where you want.

    The method is: {dialog.object}.panelSetActive('PANELCARD_1');

    Use your PanelCard name of course if it's not PANELCARD_1

    If you want to set this at initial load, you could place this code in the Client-Side onInitializeComplete event.
    -Steve
    sigpic

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      #3
      Re: Controlling which panel is visible first in a mobile app

      Excellent. That worked. Thanks Steve

      Comment


        #4
        Re: Controlling which panel is visible first in a mobile app

        Hi,

        I'm having the same problem described here in this thread. The initial active panel card is not the one I want to be active when the UX is first opened. I have put the code Steve recommended in the client-side onInitializeComplete event, yet the active panel is always a different panel. The panel that gets activated is the first panel I created for the panel navigator, but not the first one sequentially in the UX component.

        Anyone have an idea where the default panel is set for a panel navigator and how to reset it?

        Or, failing that, how to find and modify the code that is setting the active panel after the onInitializeComplete event fires? I can't find any javascript anywhere that might be overriding my code in the onInitializeComplete event, but it's possible I'm missing it somehow I guess.

        This is one of the last hurdles to clear in my mobile project and it's very frustrating that a problem so simple is proving so elusive to fix. Any help much appreciated.

        Thanks.

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          #5
          Re: Controlling which panel is visible first in a mobile app

          Originally posted by dougeven View Post

          Anyone have an idea where the default panel is set for a panel navigator and how to reset it?

          Or, failing that, how to find and modify the code that is setting the active panel after the onInitializeComplete event fires? I can't find any javascript anywhere that might be overriding my code in the onInitializeComplete event, but it's possible I'm missing it somehow I guess.
          Follow-up:

          Moving the code to the onRenderComplete client-side event has the desired effect of forcing the specified panel to be the active panel after the UX is first opened.

          However, a different panel is rendered first causing a flicker effect where a panel appears briefly and then is replaced by the panel specified in the onRenderComplete event code. So I'm still looking for an answer to the question of how the panel navigator decides which panel to activate first, and how to specify an alternate panel.

          Anyone know?

          Thanks.

          Comment


            #6
            Re: Controlling which panel is visible first in a mobile app

            I've got this flickering problem also. Was anyone able to resolve it ?

            Cheers,
            Greg

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              #7
              Re: Controlling which panel is visible first in a mobile app

              I have seen this occur when one of the datacontrols in the panel causing the issue has the initial focus property set.
              Insanity: doing the same thing over and over again and expecting different results.
              Albert Einstein, (attributed)
              US (German-born) physicist (1879 - 1955)

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                #8
                Re: Controlling which panel is visible first in a mobile app

                Pete,

                That was it. I had a couple of editors in that panel that I had ticked the initial focus checkbox for. Un-checking this, and using the setfocus JS method in the editor show event fixed the problem.

                Thanks for your help.

                Greg

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