I want to use something similar to the loggedInUserNameFriendlyGet function to display the user ID of the person logged into my UX component. However, I am not using the integrated login, I am using persistent login. My understanding is that this function will only work with the integrated login. Does anyone have a method they can share to make this same functionality work with persistent login?
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Logged in User Name Friendly Get
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Re: Logged in User Name Friendly Get
Here's how I am doing it (persistent login).... add a label control to your main panel and in the Client Side Properties / Calculated field expression" enter the name of the textbox variable your app has for the user to enter their login ID
example.PNGmobilehomescreen.PNG
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Re: Logged in User Name Friendly Get
Hey Dave, Sorry, I didn't explain well. But that particular video shows how to get a friendlyName with the integrated login. I know you know how integrated login works. :-) The video was just my attempt at explaining what I am trying to do, except I want to do that with a persistent login. Thanks for the feedback.
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Re: Logged in User Name Friendly Get
ids-dave, thanks. That looks like a good way to do it. Only problem is I have a login UX, and then embedded application UX. So I'm not sure how I could make one UX reference a username field from another UX. If you have any ideas, I would love to here them. Thanks!
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Re: Logged in User Name Friendly Get
It's exactly the same concept. The video doesn't really show getting a real friendly name... but does talk about adding code to do lookups to get the name etc. That's what I was attempting to get at... what process would you actually use to get a name.
Because Persistent Login calls an Xbasic function to log in... that's where you'd run the same additional code to grab your FriendlyName... while you're at the server.
Then you'd follow the same practice you're using to store the other data coming out of the Xbasic login function. I'm not crazy about localStorage... I prefer DeviceStorage... but whatever you use, you'd simply store the FriendlyName as well.
In onRenderComplete you go after the stored data, to validate your login, and you'd also get your FriendlyName.
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Re: Logged in User Name Friendly Get
Originally posted by carlbsmith View Postids-dave, thanks. That looks like a good way to do it. Only problem is I have a login UX, and then embedded application UX. So I'm not sure how I could make one UX reference a username field from another UX. If you have any ideas, I would love to here them. Thanks!
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Re: Logged in User Name Friendly Get
At this point I would be fine with friendly name or user name, whichever is easier to implement. Unfortunately my Xbasic skills are limited, so figuring exactly out how to get that implemented will be a challenge. I will try to research that out some more though. Thanks!
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Re: Logged in User Name Friendly Get
Originally posted by Davidk View PostBut the FriendlyName concept was created to keep from having to display a real user login name. I thought that's what you wanted. Do you actually just want to display the login name? I'm also not sure how that works for persistent login after you've close the app and then re-opened it. The username isn't entered again... unless David is doing something else not shown.
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Re: Logged in User Name Friendly Get
Originally posted by carlbsmith View PostAt this point I would be fine with friendly name or user name, whichever is easier to implement. Unfortunately my Xbasic skills are limited, so figuring exactly out how to get that implemented will be a challenge. I will try to research that out some more though. Thanks!
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Re: Logged in User Name Friendly Get
Oh, and I forgot to mention that one of the reasons I was sort of talked into doing the embedded UX was because I have a control bar that I only wanted to appear in the main application, not on the login screen. One of the solutions suggested to me was to have a login UX, and then a main application UX with it's own control panel. That has worked well for me, except for issues like this. And you are right, it does seem to be a pain to figure out how to jump back and forth between components to do things.
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