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Open Script/Function selections

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  • csda1
    Re: Open Script/Function selections

    Hi Cal,

    Originally posted by CALocklin View Post
    I suppose some will consider this rather petty but I really hate it when they (Alpha in this case) change something that works perfectly well and cause me to waste even a few seconds.
    I too have been hit by this difference (as you and I probably have the largest libraries of functions typically in use), would probably be the most irritated by this. A simple checkbox could have been used to change the matching method in the dialog, but that was not done.

    A perfect example of how improvements are not always. I'll have to add that to my list of Engineering 101 tips. Since it automatically selects the 1st one that it matches, it requires more keystrokes or scrolling to find the needed function.

    Leave a comment:

  • Tim Kiebert
    Re: Open Script/Function selections

    Yes, has been carried over.

    Leave a comment:

  • CALocklin
    started a topic Open Script/Function selections

    Open Script/Function selections

    I suppose some will consider this rather petty but I really hate it when they (Alpha in this case) change something that works perfectly well and cause me to waste even a few seconds.

    In all versions prior to v11 you could click the "Open Script/Function" button in the Code Editor and start to type the name of a script or function in the box and only those scripts/functions that started with the letters you typed would show up. For example, typing "lab" would only show scripts like "label_print", "label_view", "labor_rate", etc.

    If you wanted to find all scripts with the letters "lab" anywhere in the name, you simply put a * at the beginning; i.e., "*lab".

    V11 has changed this. Now, typing "lab" shows any script that has those three letters anywhere in the name. This means that using "*lab" is now useless and there seems to be NO way to only show those scripts that begin with the letters you type.

    Obviously this will not be changed in v11 but, since I don't have v12, can anyone tell me if this "improvement" (said with tongue firmly ensconced in cheek) in v11 has been carried over to v12 or did they put it back to the way it should be?