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Launching Mobile Apps

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    Launching Mobile Apps

    It's unclear to me exactly how to launch a mobile app...in my case I'm on an Android phone (Samsung Note II). Is it simply a case of using the phone's web browser to go to your URL, or does v12 provide a way to actually create an "app icon" to press to start the app? I've seen something called the AppLauncher in the list of web components, but I've not seen any information about it's use except on its initial screen. Thanks.

    #2
    Re: Launching Mobile Apps

    Hi Tom,

    Yes, you can simply use the phone's browser and go to your V12 mobile web site. On the iPhone and possibly the Android you can create a desktop shortcut or link to your mobile web site. When you click on the link, it brings up your browser and goes to your URL. You can optionally integrate your V12 project with PhoneGap (Cordova) and access most of the phone's hardware (e.g., camera, speaker, mic). These are things any native app can access, but a web app cannot. V12 has some Action Javascript integration with some areas of Cordova, but you can do anything you want with Cordova if you use their Javascript API directly. You can take it one step further and create a "PhoneGap Build" which is basically a native app and it appears on the phone's desktop like any other app. Your customers can also download it from a mobile store (e.g., AppStore) like any other native app.

    Comment


      #3
      Re: Launching Mobile Apps

      Thanks Dave,

      I did some more playing around on my Android and did determine that a shortcut/bookmark can be created for normal "app like access", although is sounds like PhoneGap integration produces a more professional experience. In thinking about going from web to mobile, I realize I have a bunch of basic questions which probably needs a new thread.

      Comment


        #4
        Re: Launching Mobile Apps

        That's good to know the Android does allow for creating bookmark shortcuts on the desktop. The V12 mobile web experience is very good. Most of the people I demo my app to think it's a native iPhone app. Even after I tell them it's a web app, they later forget and refer to it as a native app again. lt's kind of funny.

        BTW, you don't have to use Cordova unless you need access to the smartphone's hardware. You don't have to create a "PhoneGap Build" unless you want to create a true native app. Cordova/PhoneGap support all of the popular smartphone OS's including iOS, Android, Blackberry and Windows Phone.

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          #5
          Re: Launching Mobile Apps

          Originally posted by DaveF View Post
          ...Your customers can also download it from a mobile store (e.g., AppStore) like any other native app.
          Dave, I'm not a developer for third parties, but I am curious about your comment that customers could download an Alpha app from a mobile store, like Apple's App Store. Are you just saying it's feasible, or that it's a likely future scenario? I guess my question has more to do with pricing feasibility than technical feasibility...given Alpha's pricing structure, as we think we currently know it, could a simple $1.99 app be developed with Alpha for the general market? Under whose WAS license would they be running the app?

          Comment


            #6
            Re: Launching Mobile Apps

            I'm saying that building a native smartphone app that you download from Apple's app store is possible today using "PhoneGap Build". I have no idea what Alpha's plans are for native app licensing. The last I heard, Alpha Anywhere licensing was still up in the air - at least for current subscription customers.

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              #7
              Re: Launching Mobile Apps

              Originally posted by TPeterson View Post
              Dave, I'm not a developer for third parties, but I am curious about your comment that customers could download an Alpha app from a mobile store, like Apple's App Store. Are you just saying it's feasible, or that it's a likely future scenario? I guess my question has more to do with pricing feasibility than technical feasibility...given Alpha's pricing structure, as we think we currently know it, could a simple $1.99 app be developed with Alpha for the general market? Under whose WAS license would they be running the app?
              It would be running under your WAS license. PhoneGap Build lets you package together PhoneGap and some startup files that will make PhoneGap connect to your WAS application (on your WAS server). It makes it appear as a standalone program (which you could sell on an app store, etc. etc.). A cool thing about PhoneGap Build is that it will create packages for all the major mobile smart phone operating systems.

              Take a look here for the demo.
              Last edited by Lenny Forziati; 09-01-2016, 05:20 PM. Reason: link updated

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                #8
                Re: Launching Mobile Apps

                I'm not an expert on this, but you can't build a native mobile app with Alpha Five. You can build native-like mobile-friendly web apps that run in the user's browser. You can create shortcuts on mobile devices by bookmarking the site and creating a shortcut from it (various device operating systems handle this differently). But things like PhoneGap, the App Store, and Google Play are for native apps, not web apps.

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                  #9
                  Re: Launching Mobile Apps

                  Chris,

                  Phonegap does in fact build a truly native app that provides transparent access to Alpha5 web apps using an embedded browser. The user really cannot tell the difference. My understanding is that there are many existing mobile apps built using this approach. The real kicker is paying the fee for an Apple developer license and the app is available to the world through the app store. For controlled release to a single corporate community, an even more expensive Apple license is required. I do not know what the situation is with Android.

                  Terry

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                    #10
                    Re: Launching Mobile Apps

                    Have you done this or seen it demonstrated? I'm just really surprised since it sounded like you had to upload your HTML, CSS, etc for PhoneGap to make it seem native, and it doesn't seem like PhoneGap would accept A5 code...

                    Comment


                      #11
                      Re: Launching Mobile Apps

                      As I recall, I did this for an existing application and took it all the way through simulation in xcode (this was several weeks ago). The process is shown in the following video [URL="http://youtu.be/GiL6ljY3hrI"]. This is the simplest of approaches for transforming an A5 web app into a native mobile device app and is A5 version independent. Phonegap includes a library of functions for accessing the mobile device features such as camera, compass, etc, but these are accessible only from A5 V12. Note that xcode on a Mac is required to convert the phonegap output into an Apple mobile device app that can be submitted to the App Store.

                      Terry

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                        #12
                        Re: Launching Mobile Apps

                        I'm not sure exactly how the submission process works, but I know you do have to install the IDE for each native platform and compile your PhoneGap application. I already had Xcode installed and have successfully downloaded and installed the supporting PhoneGap files and sample project. I have not installed Eclipse yet for the Android platform.

                        As far as the iOS submission process goes, you do still have to get your app approved by Apple before it can be made available on the AppStore. This means that your app must pass all of Apple's user interface guidelines. This is a link to some native PhoneGap apps available on AppStore and other smartphone mobile stores:

                        http://phonegap.com/app/

                        Comment


                          #13
                          Re: Launching Mobile Apps

                          We are adding support for PhoneGap Build which will allow you to build native apps for all of the PhoneGap supported devices with Alpha Anywhere without having to install all of the target SDK's.

                          If you want to deploy to the Apple App Store, you will still need a Mac with XCode installed to setup your Apple developer account and distribution profile to submit your app to the app store but PhoneGap Build can easily generate the ipa file which is what you upload to the app store.

                          Here is a list of videos that should help you out.

                          2013 Alpha Dev Conference Video, PhoneGap Overview : http://www.youtube.com/watch?v=wbcZwr2TqE0
                          2013 PhoneGap Build Overview : http://www.youtube.com/watch?v=xp6qQkeUJSc
                          2013 PhoneGap App from PhoneGap Build on Samsung Galaxy Note 8: https://www.youtube.com/watch?v=LdorpQMuUQQ

                          2013 Building a native iOS Cordova/PhoneGap app from scratch : http://www.youtube.com/watch?v=GiL6ljY3hrI
                          2013 Building a native Android Cordova/PhoneGap app from scratch: http://www.youtube.com/watch?v=jnKrAc2p6XQ

                          More info and sample files coming soon.
                          Bob Moore


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                            #14
                            Re: Launching Mobile Apps

                            Thanks for the info Bob.

                            Comment


                              #15
                              Re: Launching Mobile Apps

                              So, to make clear - I absolutely must use a mac to create the cert chains, etc to submit to PG build to even TEST an app on iOS correct? Can someone do this for me? Criminy...
                              NWCOPRO: Nuisance Wildlife Control Software My Application: http://www.nwcopro.com "Without forgetting, we would have no memory at all...now what was I saying?"

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