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x dialogue

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    x dialogue

    In going through the learning x dialogue material, I found I was having a problem. When I was modifying or copying the examples from the learning guide in the interactive window, I found that a number symbol was being placed at the beginning of each line when I pressed the return or enter key. I did discover that the number symbol does not cause a problem and the box displays correctly in the INTERACTIVE window.
    When I copied the code into a button however, the number symbols showed up in the box. You can see the results in the attached screen shot in this message and the next one.
    It would have helped if the guide would give some warning about this. I tend to be stubborn about this kind of thing, but I can see where someone might give up rather quickly and shelve the software.

    Jim

    #2
    RE: x dialogue

    here is the first picture, it didn't atach the first time.
    Jim

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      #3
      RE: x dialogue

      Here is the 2nd one.

      Jim

      Comment


        #4
        RE: x dialogue

        That's part of the problem with a complex program - there's just too much to get it all into every example. A popup on this would probably be nice - maybe a footnote type thing that says:
        Using "#" in the interactive editor
        with a link to a short explanation in a popup window. The problem is that adding this to every example that uses a # sign would be a huge job.

        If you go the the help file and find "Using the Interactive Window", it says this:
        You can easily enter command blocks (For ... Next, While ... Wend, If ... Then ... End if) in the Interactive window. When you press ENTER after beginning a command block, Alpha Five will automatically enter the pound (#) symbol on the next line to indicate that you are in a command block. None of the lines that begin with the # character are executed, until you enter the last line of the block. For example: ....

        What it only implies is that you have to remove the # signs before using it in a saved script or function. Obviously it also doesn't specifically list xdialog boxes but I think most people could figure that one out.

        Cal Locklin
        www.aimsdc.net

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